Halley / Unreliable Narrators as System Faults

Created Mon, 05 May 2025 13:04:00 +0000 Modified Sun, 31 Aug 2025 22:17:24 +0000
255 Words

Every story runs on a trust contract: the narrator tells you what happened, and you believe them.

Break that, and you don’t just get surprise twists. You get a deliberate fault injected into the system.

Mistrust as Design

An unreliable narrator isn’t a bug. It’s a feature:

  • They mislead, omit, or distort on purpose
  • The reader is forced to debug the account
  • The story’s tension shifts from what happens to what’s true

It’s a controlled breach of narrative trust.

Why It Works

Mistrust creates active readers:

  • You weigh evidence across scenes
  • You cross-check character claims
  • You notice gaps that a reliable narrator would smooth over

The story becomes an investigation. The reader becomes part of the engine.

Types of Faults

Unreliability comes in different failure modes:

  • Deliberate deceit (they lie and know it)
  • Limited perception (they tell the truth but miss context)
  • Corruption (memory, trauma, ideology warping the account)

Each maps to a different kind of system fault — malicious, incomplete, or degraded.

The Risk of Overload

Too much mistrust and the system fails:

  • If nothing can be trusted, there’s no tension — just noise
  • If the twist is cheap, readers feel conned, not challenged

Like any fault injection, it works when contained and intentional.

Why It’s Worth It

Stories with unreliable narrators highlight the limits of all perspectives.
They expose the infrastructure of narrative: every account has blind spots.

Handled well, it’s not just a gimmick.
It’s a way to show that truth is often a system with faults you have to trace yourself.